Average Blend
Average Blend
Use Average Blend to merge multiple sources into an even composite signal. It is useful for stabilizing noisy inputs or balancing detail contributions.
Availability
This node requires Pro.
Common uses
- Normalize inputs before mixing for predictable blends.
- Use masks and height maps to control which regions dominate.
Input ports
-
None
-
Expects two or more input branches depending on node type.
Output ports
out
Port names can depend on the graph or node configuration.
- Outputs the mixed result and optional helper maps for some nodes.
Parameters
| Parameter | Type | Default | Range or values |
|---|---|---|---|
| Input Count | int | 2 | 1 to 6 |
| Auto Level | bool | false | - |
| Intensity 1 | float | 1 | 0 to 1 |
| Intensity 2 | float | 1 | 0 to 1 |
| Intensity 3 | float | 1 | 0 to 1 |
| Intensity 4 | float | 1 | 0 to 1 |
| Intensity 5 | float | 1 | 0 to 1 |
| Intensity 6 | float | 1 | 0 to 1 |
Behavior
- Mixing nodes merge, select, or route among multiple incoming signals.
- Blend behavior depends on selected mode and input value ranges.
Common mistakes
- Input range mismatches can make blend results look clipped or washed out.
- Switch-based nodes can hide inactive branches during debugging.