Flood Fill to Gradient
Flood Fill to Gradient
Use Flood Fill to Gradient to generate directional ramps inside segmented regions. It is effective for per-island shading and directional blend control.
Availability
This node requires Pro.
Common uses
- Use analysis outputs as masks or support maps in blend chains.
- Pair with levels or threshold nodes to isolate useful map ranges.
Input ports
-
input -
info -
angleInput -
slopeInput -
Usually expects a structured grayscale or height-like input.
Output ports
-
out -
Outputs one or more analysis maps depending on node type.
Parameters
| Parameter | Type | Default | Range or values |
|---|---|---|---|
| Seed | int | 0 | 0 to 999999 |
| Angle | float | 0 | 0 to 1 |
| Angle Variation | float | 0 | 0 to 1 |
| Multiply by BBox Size | float | 0 | 0 to 1 |
| Angle Input Mult | float | 0 | 0 to 1 |
| Slope Input Mult | float | 0 | 0 to 1 |
| Slope Intensity | float | 1 | 0 to 1 |
| Flat Slope Color | float | 0 | 0 to 1 |
Behavior
- These nodes compute derived data from shape and height information.
- Outputs are often best consumed by downstream utility and mixing nodes.
Common mistakes
- Analysis nodes can be sensitive to noisy or low-contrast inputs.
- Map interpretation changes with downstream color-space assumptions.