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Paint

Paint

Use Paint to add hand-painted detail, masks, or colour corrections directly onto your texture. Choose a black, white, BG Input, or empty background; strokes are composited over that background.

Availability

This node is available in the free feature set.

Common uses

  • Use BG Input when you want to paint over a connected image; Black is the default background.
  • Select the Paint node and open the Selected preview tab to see the brush overlay.

Input ports

  • input

  • brush

  • Optional BG image, used only when Background is set to BG Input. Brush remains an optional stamp mask.

Output ports

  • out

  • Black and white backgrounds with grayscale strokes stay grayscale; colour strokes promote the output to RGB. Empty backgrounds and RGBA BG Input preserve RGBA.

Parameters

ParameterTypeDefaultRange or values
Backgroundenumblackblack, white, bgInput, empty
Brush Sizefloat201 to 500
Opacityfloat10 to 1
Hardnessfloat0.80 to 1
Brush Spacingfloat0.350.05 to 1
Grid Sizeint161 to 256
Blend Modeenumnormalnormal, multiply, color_burn, linear_burn, min, subtract_clamp, screen, color_dodge, add, max, addSub, overlay, softlight, hardlight, vivid_light, linear_light, pinlight, hard_mix, difference, exclusion, divide, color, hue, saturation, luminosity

Behavior

  • Paint strokes are stored as serialised point data in the node.
  • The brush overlay appears automatically when the node is selected.

Common mistakes

  • Stroke data is stored in the graph file and may increase file size with many strokes.
  • Undo is limited to clearing all strokes via the node reset action.

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