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Spherize

Spherize

Use Spherize to create spherical distortion effects, pushing pixels outward for a bulge effect or pulling them inward for a pinch effect. Positive intensity values expand (bulge), negative values pinch (contract). Ideal for stylized warp effects and lens simulation.

Availability

This node requires Pro.

Common uses

  • Positive intensity bulges the image outward; negative intensity pinches inward.
  • Combine with masks to apply spherical distortion only to specific regions.

Input ports

  • input

  • Requires an image input to distort.

Output ports

  • out

  • Outputs the spherized image with the same dimensions.

Parameters

ParameterTypeDefaultRange or values
Intensityfloat0.25-10 to 10
Center Xfloat0.50 to 1
Center Yfloat0.50 to 1

Behavior

  • Spherize remaps UVs using a spherical projection function centered at the given point.
  • Intensity controls the radius of the spherical effect with negative values inverting the direction.

Common mistakes

  • High intensity values can produce extreme stretching at the edges.
  • Tiling may cause visible seams when used with strong spherical distortion.

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