Time
Time
Use Time with Math nodes to drive procedural parameters on every preview or exported animation frame.
Availability
This node requires Pro.
Common uses
- Use Seconds for rate-based motion.
- Use Normalized for effects spanning the saved frame range.
Input ports
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None
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No input required.
Output ports
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out -
Outputs an int in Frame mode and a float otherwise.
Parameters
This node has no shared processing parameters.
Behavior
- Reads render context and does not dirty saved graph data as the playhead moves.
Common mistakes
- Large frame ranges can produce large exports.
- Frame mode emits an integer while other modes emit floats.