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Time

Time

Use Time with Math nodes to drive procedural parameters on every preview or exported animation frame.

Availability

This node requires Pro.

Common uses

  • Use Seconds for rate-based motion.
  • Use Normalized for effects spanning the saved frame range.

Input ports

  • None

  • No input required.

Output ports

  • out

  • Outputs an int in Frame mode and a float otherwise.

Parameters

This node has no shared processing parameters.

Behavior

  • Reads render context and does not dirty saved graph data as the playhead moves.

Common mistakes

  • Large frame ranges can produce large exports.
  • Frame mode emits an integer while other modes emit floats.

View the shared source content